2048 Duel.
Your board. JEV’s board. The same chance.
STRUCTURED INTELLIGENCE. REAL PLAY.
Structured, not scripted.
Inside the move.
| Move | Merge gain | Empty cells | Block risk | Search value | Model utility | Confidence |
|---|---|---|---|---|---|---|
| Play a move to inspect candidate features and the selected action. | ||||||
Raw structured decision evidence
No decisions yet.
Exact mechanics are computed by the rules engine. JEV evaluates positional rubrics. Confidence describes a rubric distribution—not the chance of winning.
The match, measured.
Score progression
Human Opponent
Room to move
Empty cells after each committed round
Decision latency
Measured server time, including feature evaluation
Legal options
Available directions after spawning
Spatial signatures
You
Opponent
Direction frequency
Evidence & reliability
| Metric | You | Opponent |
|---|
Full analytics JSON and metric definitions
See docs/ANALYTICS.md for denominators, caveats, schemas, export tables, and retention.
No text entry, browsing history, fingerprints, or third-party analytics. Gameplay evidence is always recorded for replay.
A replay you can audit.
The server keeps future spawns secret. Finished matches reveal the committed seed for independent verification.
Provenance
Portable evidence
Replay reconstructs recorded moves. It never calls JEV again.
Recent event timeline
Make your mark.
Best score per player. Separate rules, difficulty, and opponent versions. Equal scores share a rank.
| Rank | Player | Score | JEV score | Best tile | Result |
|---|